the immediately sharable dressing-room selfies, appetizer snapshots, and view-from-the-hotel-balcony landscapes that aren’t meant to be art works but are, instead, “about developing and conveying your view, your experience, your imagination in the now.”
art
Rodrigo Oñate Roco
instagram.com


Volker Hermes
hermes.art




The iPhone Content Machine: A Visual Essay
om.co


False Face
falseface.org


Tim McKenna
timmckennaphoto.com


Cat-Friendly Furniture Concepts
sunriu.com


Murmuring Minds
studiodrift.comMurmuring Minds is an interactive performance installation that explores the intricate patterns governing movement and process. Within a designated space, sixty autonomously-moving rectangular blocks act as a swarm executing specific behaviours.
Street Ghosts
paolocirio.net


Analog Audio Tape Cassette Nostalgia
tapedeck.org
Andrea Spencer
andreaspencerglass.com


Ann Weber
annwebersculpture.com


Free Faces
freefaces.galleryThis website is a curated collection of typefaces that are available under a variety of free licences somewhere on the interwebs.
La Sentinelle
marine.st


Each needlepoint represents a scene from the video game The Sentinel (1986) created by Geoff Crammond—initially for BBC Micro. Each scene is illuminated by a unique color duo from the game’s eight-shade palette, here in the ZX Spectrum version—ported by Mike Follin.
The exact transfer of the game screens’ pixels onto the embroidery canvas grid, combined with the airy wool material, produces a luminous effect whose precision and shimmer are reminiscent of the cathode-ray screen.
Rein Kooyman
reinkooyman.com

